B
Bdonoho
Guest
So I have a few irons in the fire right now and many of them involve action-packed fantasy stories. I am a huge fan of Miyazaki, Tolkien and N.D. Wilson, and I’m trying to better understand how to depict action that is not just “safe”, but congruent with the Church’s attitudes towards violence.
My concern is that in this era of the Church’s life, gunfights, swordfights, monster fights and, well… fights, may not be a good idea (not sinful, but… also maybe not timely). I mean… I LOVE warriors, knights, superheros and samurai, not because they kill people (I hate that part), but because they’re cool! They do cool things with great prowess and skill, and when they do cool things to save the innocent and stop evil, then it’s frankly glorious. It’s no wonder that when the early Prophets described the moral glory of God, they used military terminology.
My works are already pretty tame as far as violence goes. I don’t even want bloodshed or death. Similar to most Japanese Shonen Manga, when a villain is beaten, they can often turn good, and fights are done with fantastical energy weapons or martial arts that are less about bludgeoning or breaking bones, and more about redirecting the villain’s attacks (the main character in one story uses bubbles and traps enemies in bubbles that renders them unconscious).
having said all that, my question is this: in what ways can I show the drama of conflict resolution that is exciting and fun without glorifying violence? If another character is determined to want to fight, how can that situation be diffused without more violence?
P.S. I want you to know that I have scrupulosity, and am sincerely trying to be teachable. If you think I’m deluded and need to be yelled at or rebuked harshly, then please wait until you see evidence of obstinacy before doing that.
My concern is that in this era of the Church’s life, gunfights, swordfights, monster fights and, well… fights, may not be a good idea (not sinful, but… also maybe not timely). I mean… I LOVE warriors, knights, superheros and samurai, not because they kill people (I hate that part), but because they’re cool! They do cool things with great prowess and skill, and when they do cool things to save the innocent and stop evil, then it’s frankly glorious. It’s no wonder that when the early Prophets described the moral glory of God, they used military terminology.
My works are already pretty tame as far as violence goes. I don’t even want bloodshed or death. Similar to most Japanese Shonen Manga, when a villain is beaten, they can often turn good, and fights are done with fantastical energy weapons or martial arts that are less about bludgeoning or breaking bones, and more about redirecting the villain’s attacks (the main character in one story uses bubbles and traps enemies in bubbles that renders them unconscious).
having said all that, my question is this: in what ways can I show the drama of conflict resolution that is exciting and fun without glorifying violence? If another character is determined to want to fight, how can that situation be diffused without more violence?
P.S. I want you to know that I have scrupulosity, and am sincerely trying to be teachable. If you think I’m deluded and need to be yelled at or rebuked harshly, then please wait until you see evidence of obstinacy before doing that.
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