Your thousands of lightyears away from home, you have companions that you relate to well, your lonely and you fear death may be iminant. So you seek intimacy with one of them. That makes sense to me…
Role playing is just that you play the role of the character. Of course romance and intimacy are going to be apart of that characters life. It’s up to you to make the decisions you want to make. No ones forcing you into that sex scene. You choose it, if you don’t want to you don’t have to choose it.
Sex would have made sense in most RPGS, Chronotrigger, Final Fantasy (most of them), Arcanum, NWN, Jade Empire. Sex would have fit in fine depending on where the story went and how you could take it.
I kind of see where you’re coming from. I have a young adult son whose friends are totally into video gaming, and my teen daughter still plays the SIMS when she’s on break from school and has time to burn.
I think SIMS is what started all the sex in video gaming anyway because there was a role playing game totally written around creating people, neighborhoods, relationships, and so on. At first characters just ‘connected’ with each other in that the little icon over the head and message on the love meter would register who is dating whom, so to speak, and before you knew it out popped a baby or two. But later on in the stream of add-ons came ‘whoopie’ where you actually get to choose a couple and direct them (man/woman, man/man, woman/woman) to make out or make whoopie. Next they’re buried under the covers so you see nothing, but when their heads get back to the pillow the fireworks go off and both characters are happy. A child results over time and the game grows. That was the entire point of SIMS, though, creating an alternate reality.
What you’re talking about in this thread is that same programming in this sci-fi scenario of a video game where so long as two characters breathe/move/seek relationships it’s the player’s choice as to how to write the story. I take it the relationship aspect is a side story, though, that the real point of the game is more action/strategy oriented??
I remember being surprised that programmers would even write that stuff into a video game, and more surprised that so many gamers actually find it entertaining, but I’ve noticed that most serious gamers don’t even go there with the story line. Even if the option is there, they prefer the action and plot of the overall game objective. The relationship stuff is fluff.
I remember my son’s friends giggling and laughing at the ridiculous setups they could create but that was when they were in high school and during the wee hours of the morning when they were punchy anyway. They played the scenarios
once to see what the program allowed them to do and they never went back to those options again. Those who are still into gaming are stuck on StarCraft or CounterStrike. None of them seek out games just for the relationship aspect. Perhaps you’ll outgrow the novelty of it all too someday.
In the meantime, your profile doesn’t list you as a Catholic, so just keep in mind that you’re posting a question which has moral implications for the majority of members on this board. The question may seem innocent enough to you, but trust me, it is not - not for us Catholics. Sexual relations is a serious subject for us and anything which leads others to disrespect the nature of those relationships troubles us because it desensitizes society to the true beauty of God’s awesome gift to man. That you find mating aliens with people entertaining, intriguing, and ‘logically normal’ in a game is evidence that the gaming industry itself isn’t helping society much with regard to promoting the dignity of the human person.