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SteelArchangel
Guest
I’m a huge, huge fan of Super Mario 3 on NES. Hmmm.
Which would be better, Odyssey, Super Mario U, or Zelda?
Which would be better, Odyssey, Super Mario U, or Zelda?
Of those three, I would personally say Odyssey.Which would be better, Odyssey, Super Mario U, or Zelda?
I like how Mega Man is hard, even if a lot of the games have at least one section that really makes me consider bothering with beating it over just messing around. It’s interesting to see a boss that seems overwhelming become completely manageable.Mega Man 11 is great, but it is hard AF.
As ZMystiCat said, this hearkens back to the old 2-D side-scrolling platformers. With the map, it really reminds me of Super Mario World the most.How about the new Super Mario Bros Deluxe?
It’s not that much of an open world. The worlds are generally bigger than those in the Galaxy games, but there are also fewer of them. As Z said, there is a story, so you do follow that along in a more linear fashion. But there are also a lot more opportunities to stop and smell the metaphorical roses. That’s why I compare it more to Mario 64 or Mario Sunshine. But the worlds aren’t so large that you get lost in them or anything.. Just how open world is Odyssey? Are we talking Fallout-level open worldness?
I have mixed feelings about games getting easier. A lot of older games were developed with an arcade-game mentality, including difficulty that was often less about engagement and more about milking quarters. Some arcade games even allowed controlling how frequently a player could even be given the chance to win. I’ve also always expected some of the challenge, such as things that are impossible to know to progress, was an attempt to sell player’s guides. Getting away from that is great.That’s how it used to be back in the day.
No, it is more Banjo Kazooie openness, at least when the level opens up. There are many levels, and they’re all pretty open but perhaps with clear paths to major points of interest. I’d compare it to Mario 64, which is also similar, but it does things that Banjo Kazooie did better, like not pulling you out of the level when collecting a moon. There is no hub world like N64 platformers, but that wouldn’t have worked with the journey nature of the story.Are we talking Fallout-level open worldness?
Indeed. Like with Mario Kart 8 on the Wii U, they released the game which had as many tracks as previous Mario Kart games. Then they released an additional 16 tracks (and several additional racers and vehicles) for $12. That’s something I can live with as it felt truly extra. When it seems like developers are holding back on something in order to charge you for it later, that doesn’t sit well.Still, I enjoy Nintendo because they’re not nearly as bad about that stuff as some of them are.
I’m not against the concept of DLC. We used to have expansion passes, and DLC seems like a natural progression of that. It’s delivering content through the Internet, and it’s a bit smaller to account for networking speeds. The problem came with how companies abused it. Bethesda had that embarrassing horse armor DLC. IW and Activision charged $5 extra for DLC in MW2 compared to CoD4, and that was after considering how broken the game was when the DLC released. Capcom would sometimes have the content on disk and release DLC that only unlocked it. Sure, there’s been some great DLC in the past, and I actually added the Smash Bros. DLC to my order, but companies really got greedy and gave it a bad name.My other issue is DLC.
It seems that—for now at least—Nintendo is relying on the “Nintendo Switch Online” subscription as the means to deliver older games on the Switch. Right now, for $20 a year, you have access to a growing library of old NES games (probably around 30 or so right now). They add 2 or 3 each month.I of course utilized the Virtual Console, which I’m disappointed the Switch doesn’t have.
They are doing a lot more ports on the Switch from the Wii U than they ever did with previous consoles. Part of the reason is that the Switch is not backwards compatible. The other part is that the Wii U sold so poorly that many people never got to play those great games.Yeah, I hate it when they claim it’s a new game and barely change anything on it.