C
Chris_Morgan
Guest
Hi SilverLight. We would develop it ourselves. By ‘We’ I mean people on this forum who would like to contribute. People have shown an interest and a few people are actively putting themselves forward to contribute. Its early days yet, but Paul1up is the most active member (other than myself), but the more the merrier!
The engine we are going with is GameMaker 8.1 Lite (the free edition). I’m not a programmer, and it has these ‘drag & drop’ functions.
Would you like to contribute?
Paul1up. Thank you for everything so far. How about we leave out collecting things just for the moment then? We could include it in this generation, but at the moment I cannot think of what to collect - what do others think?
We can forget the Hero Core style then. The sprites I gave were just an example, I am planning to draw some specifically for this project, but I will do them in B&W first - we can always colour them later. I will have a go at making something 16x24 or 16x32 as you recommend and get them posted. If you make anything more though Paul - please do feel free to share it
Hope the homework
goes well!
Thank you to everybody - keep following the thread, and keep contributing!
God bless,
Chris.
The engine we are going with is GameMaker 8.1 Lite (the free edition). I’m not a programmer, and it has these ‘drag & drop’ functions.
Would you like to contribute?
Paul1up. Thank you for everything so far. How about we leave out collecting things just for the moment then? We could include it in this generation, but at the moment I cannot think of what to collect - what do others think?
We can forget the Hero Core style then. The sprites I gave were just an example, I am planning to draw some specifically for this project, but I will do them in B&W first - we can always colour them later. I will have a go at making something 16x24 or 16x32 as you recommend and get them posted. If you make anything more though Paul - please do feel free to share it
Hope the homework
Thank you to everybody - keep following the thread, and keep contributing!
God bless,
Chris.