A
AnonConfession
Guest
I am a big fan of a certain computer game from the 1980s, and have been participating in an online community: we write and share our own modified versions of this game, free of charge to anyone who wants to download them.
However, I am concerned that our games violate copyright law in the following ways: (a) All our games contain copyright program code, and most of them also contain characters and graphics from the original game. The author has said that he doesn’t mind us distributing our modified versions, but he doesn’t own the copyright, and it would be difficult to track down who does (the company has long since gone out of business, and might have sold the rights).
(b) Some of the games use copyright characters and graphics from other commercial games.
(c) Many of the levels, and some whole games, are named after books, TV programmes, movies or music. I don’t believe that they would still infringe these copyrights if they were simply renamed, but then we would be failing to acknowledge our inspirations up front.
(d) Some of the games use copyright music, albeit only in the form of simple, hand-coded tunes.
I try to justify the copyright infringement in the following ways:
However, I am concerned that our games violate copyright law in the following ways: (a) All our games contain copyright program code, and most of them also contain characters and graphics from the original game. The author has said that he doesn’t mind us distributing our modified versions, but he doesn’t own the copyright, and it would be difficult to track down who does (the company has long since gone out of business, and might have sold the rights).
(b) Some of the games use copyright characters and graphics from other commercial games.
(c) Many of the levels, and some whole games, are named after books, TV programmes, movies or music. I don’t believe that they would still infringe these copyrights if they were simply renamed, but then we would be failing to acknowledge our inspirations up front.
(d) Some of the games use copyright music, albeit only in the form of simple, hand-coded tunes.
I try to justify the copyright infringement in the following ways:
*]We are not selling our games for money.
*]The original game has not been sold in shops for over 20 years, therefore we are not hurting anyone financially by sharing our modified versions now.
*]The original game is already widely (if illegally) available on the Internet as a free download; we’re not making it significantly more available by sharing our modified versions.
*]To the best of my knowledge, there hasn’t been a single copyright complaint against our games in all these years.
*]Our games are ‘free advertising’ for the original game, and for all the books, TV programmes, movies and music to which they refer.
I accept that copyright infringement can be an objectively grave sin in the general case, but I am struggling to determine where, on the continuum from grave sin to harmless fun, the following actions fall:
*]sharing my own modified versions of this game with the community;
*]sharing a list of all the modified versions that I and the others have written, with a link to download each one.
If distributing our modified versions is indeed a grave sin against copyright, would it be morally permissable to distribute only the changes from the original game to each modified version, together with a program to generate the modified versions by applying the changes to a copy of the original game that I would not provide?