Then we are at am impasse. I don’t think that the analogy is perfect. However what it shows that the meaning of a sentence cannot be necessarily reduced to the meaning of the words. For simple instances such reductionism can be accomplished, of course. For other ones it cannot be done. (Example is: “this is bad” while the person means “this is good”.)
But the structure of syntax does not evidently relate to the structure of reality. I think you and I agree that concepts and words are mind-dependent (the phrase “this is bad” only has meaning if it is understood by an observer; scratches of ink on paper or sound waves do not have determinate meaning).
Somewhat like in a movie, but not quite. The movie is a static structure, and I am talking about a dynamic virtual reality environment, like in a game. You have your avatar, and your avatar has all sorts of “magical” powers, flying like superman, slashing a dragon, or using a lay-on-hands to resurrect a “dead” player. All that virtual reality is created by the “dance of the electrons” – and, of course the electrons will obey the laws of physics, but what they represent (the dragons, the magic, etc) have their own rules, and those rules have nothing to do with the laws of physics.
In a very good sense, our thoughts are a “virtual reality”. We are not limited by the laws of nature in our imagination.
But a virtual reality environment is not actually creating another reality. It is arranging images to look like certain laws of physics are violated. The images are, of course, just images. Like scratches of ink or a sound waves, they do not have determinate meaning unless we ascribe it to them by our own understanding.
And nonetheless, the
succession of one image to another is
still fully reduced to one “computer state” to the next. I might program a virtual reality environment to appear to violate the laws of gravity. But whatever appears on my screen is just an image; each image is still reduced to a particular computer state (and while there might be two computer states that produce the same image, a given computer state can only produce one image).
Not to mention also that the computer is not aware of the images it produces and is not free to produce one image rather than another.
Exactly correct. The phrase: “the aggregation of the parts” is the key. Not by the underlying physical objects and their physical attributes. Your whole argument rested on the reductionist view that the “choice” or “free will” is impossible if one subscribes to the materialist view, since if the thoughts are physical products of the neurons and the neurons are “curtailed” by the electro-chemical laws of physics. But it is not. We are “free” to imagine anything we please. Our thoughts and decisions cannot be reduced to the electro-chemical “rules”.
You have not succeeded in establishing this. My argument is that, even if we grant that mental content can supervene on the brain, the mental content is not free because it cannot
causally operate on the physical, which means that our conscious experience (which supervenes on the brain) does not actually “choose” a course of actions (the course of actions is either determined or random). As such, even if it appears that we have free will, we cannot (on the materialist view).
Even in the case of the computer, it is not the “conceptual” virtual reality environment that acts on the lower-level circuit boards etc. The activity of the hardware produces the simulation, but the simulation (which is not even a solid analogue for determinate thought) is not what acts on the circuit-board. The circuit board may be constructed in such a way that the content of the simulation
seems to lead to subsequent simulation states, but the changes are actually due to the physical activity of the computer.
So with the mind. The materialist interaction problem is that the conceptual framework which supervenes on the brain cannot be what acts on the brain, even if the brain’s activities are reflected in the conceptual framework.
Don’t exaggerate. I did not say that the “whole” is alwaysmore than its “parts”. When piling up uranium atoms where their number is less than the critical mass – the whole is simply commensurate to the parts. The changes are all quantitative up until the point of the critical mass. That is then the proverbial substance hits the fan.
I didn’t say that you said that. I stand by what I said, “If things have properties that are not a result of their constituent matter… we seem to have left materialism altogether.” Consider some emergent property X. The question for the materialist is,
can X be accounted for materially? If the answer is no, then the materialist has ceased to be a materialist. If the answer is yes (as I suspect it would be, even if we let X be a critical mass of uranium), then the explanation is reductive, even though the property is emergent.
It is not a brute fact that a sufficient quantity of uranium constitutes a critical mass; it has to do with the structure of individual uranium atoms. Likewise, the constituents (hydrogen and oxygen) of water do not have (sizable) dipoles. But the dipole of a water molecule is accounted for by the disparate electronegativities of its constituent atoms. And then a single water molecule does not exhibit cohesion, but an aggregate of water does (because individual water molecules are polar). These explanations are both emergent and reductive.