Generally, the desire to win a game is not wrong. I was referring to deliberately filling your mind with evil or Satanic thoughts which I believe is wrong. The question that I have, is what good does it do for a Christian to fill his mind with evil and Satanic thoughts? Where is it leading?
You have a point with the violence. While actual violence is rarely acceptable, I think there can be acceptable levels of simulated violence, especially if they are for a purpose. I also think that the evil from simulated violence stems directly from the degree to which imitating the acts would be evil in themselves.
Thereâs a profound difference between glorification (ie, âManhuntâ, which is nothing short of perverse) and re-enactment (ie, âCall of Dutyâ series, which attempts to recreate WWII). Thereâs also different degrees of involvement. WoW and other first-person games are intensely personal, while strategic games with a commanderâs perspective (âTotal Warâ and âCommand & Conquerâ series, etc) are less about glorification and more about teaching basic strategy (and often a history lesson). There are also games where the violence is so framed in a fantasy setting that Iâm not sure a psychological harm can be found - in âFreelancerâ, âEve Onlineâ, and others, youâre in a spaceship. The violence is between two machines using futuristic weapons. If a child acted out the Call of Duty series, itâd be something like cops & robbers or cowboys & indians. If a child acted out Manhunt⌠itâd be time for therapy.
To your other point, satanic or evil thoughts. Iâd ask if the mental connection is to satanic matters, or to fantasy matters?
Games like DOOM and Painkiller take place very much in Hell with very deliberate allusions to commonly-held views of the place. Fortunately, youâre on the good guyâs side in these. Games like WoW and the Sacred series strike me as more like Tolkien, but if someone considered themselves demonic it would be worrying, or otherwise expressed an unhealthy immersion into the game world.
Is violence always evil, regardless of the images used? Thatâs a hard question to answer. I cannot defend playing âMount & Bladeâ from a moral perspective - the characters are objectively morally neutral but subjectively âforâ or âagainstâ one another. You fight because youâre enemies. Thatâs not a clear moral message, except to say that life was at one time nasty, brutish and short.
If the setting is a just war (ie, WWII), thatâs a different story, at least for me. I honestly think of my grandfather, a WWII veteran, when I play Call of Duty, and I think of the sacrifices of his generation. But I donât think everyone plays it that way - if youâre 10 and think that shooting people is cool, thatâs totally the wrong message. Likewise, if you watch âPassion of the Christâ because you like violence, thatâs totally the wrong message. For me, itâs a powerful meditation on our Lordâs suffering, something I take with a sense of the sacred.
So it depends on the individual, but I really support restrictions on what games are allowed to be sold to kids. Some of these games deserve an X-rating for violence, IMHO. To me, Manhunt is no different from the X-rated version of âNatural Born Killersâ. I know parents donât always take the time to read up on what they buy their kids, so the rating sticker should say âYou will act out, in graphic detail, the decapitation of a human being, the ritualistic mutilation of a corpse, and a crucifixion using a nailgunâ if thatâs whatâs in the game.